In hindsight, the problem was that Second Life isn’t immersive enough (users don’t really have the impression of “being there”) and it is too difficult to master. High Fidelity wants to change that by ...
If, as Rosedale and his team hope, High Fidelity will achieve and exceed Second Life’s past popularity, the High Fidelity marketplace could play an important role in the gig economy. According to ...
This week, I travelled back in time to visit the future. It has been about 10 years since I first entered the virtual world of Second Life, arguably the internet's first attempt at what every tech ...